AI Insights · Timothy · October 2022
Top 5 Slime Games in Netherlands Q3 2022: Unified Platform Performance
Explore the performance of the top 5 slime game apps in the Netherlands during Q3 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 slime game applications in the Netherlands demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Below is an overview of the key trends for each app.
Super Slime Simulator from Dramaton LTD exhibited a steady weekly revenue, peaking at approximately $56 in the week of July 25. Weekly downloads saw a decline from 3.9K in early July to around 1.6K by early September, while weekly active users decreased from 21.5K to 14.7K over the quarter.
Goo: Slime simulator, ASMR by Exomind LTD had a consistent weekly revenue, averaging around $18. Despite no recorded downloads, the app maintained a small but steady user base, with weekly active users declining from 152 to 57.
Fluid Simulation by Pavel Dobryakov saw fluctuations in weekly revenue, peaking at $51 in early September. The app's weekly downloads ranged between 118 and 188, while weekly active users slightly increased from 248 to 362 over the quarter.
World of Slime Simulator Games by Solid Apps INC had minimal weekly revenue, with a brief peak of $7 in early August. Downloads were low, peaking at 27 in late July, and weekly active users remained under 100 throughout the quarter.
Virtual Slime by Cider Software LLC showed a notable presence with weekly downloads peaking at 226 in mid-July. The app's weekly active users fluctuated but remained above 200, ending the quarter at 235. Revenue was minimal, with a peak of $13 in late June.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.